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Minor in Game Design

Program Requirements

Minor in Game Design (24 credits)

3

credits:

CART 215 Introduction to Game Design (3.00)

3

credits chosen from:

CART 253 Creative Computation I (3.00)
COMP 218 Fundamentals of Programming (3.00)
COMP 248 Object‑Oriented Programming I (3.50)

3

credits chosen from:

CART 315 Digital Game Prototyping (3.00)
CART 353 Creative Computation III (3.00)
COMP 376 Introduction to Game Development (4.00)

3

credits chosen from:

CART 210 New Media Theory (3.00)
DART 261 Introduction to Design Studies (3.00)
ENGL 255 Video Games and/as Literature (3.00)
FFAR 257 History and Visual Culture of Gaming (3.00)

3

credits chosen from:

CART 415 Game Studio I (3.00)
CART 416 Game Studio II (3.00)

3credits of CART or COMP elective courses, excluding CART 253, CART 315, COMP 218, COMP 248, COMP 376
3credits of CART elective courses, excluding CART 253 and CART 315

3credits of Fine Arts elective courses

Notes

  • Students are responsible for fulfilling their particular degree requirements; hence, the sequences above must be read in conjunction with Section 81.20 Degree Requirements.

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