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Dr. Pippin Barr, PhD

Thesis supervisor Accepting inquiries

  • Associate Professor, Design and Computation Arts
  • Department Chair, Design and Computation Arts

Thesis supervision details


Supervised programs: Design (MDes), Individualized Program (MA, MSc), Individualized Program (PhD), Humanities (PhD)

Research areas: digital games, experimental game design, critical design, playfulness, video games, game studies and design, interactivity, speculative design, interaction design, human-computer interaction, indigenous futures, contemporary art, interface design, independent games, interactive narrative, digital technologies

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Biography

Pippin Barr is an experimental game designer and Associate Professor of Computation Arts at Concordia University. He holds a PhD in Computer Science from Victoria University of Wellington/Te Herenga Waka and is a prolific maker of videogames, producing work addressing everything from airplane safety instructions to the nature of videogames and videogame technologies. He is a well-known figure in the independent and artistic videogame scenes and makes his games, source code and process documentation publicly available via his website pippinbarr.com. Pippin cohosted the podcast GAMETHING and his latest book, The Stuff Games Are Made Of, discusses videogame design in terms of its materials.

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