A white woman with blonde hair and a black shirt, with foliage in the background.
Marc Bourcier
Thesis supervisor Accepting inquiries
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Supervised programs: Media Studies (MA), Communication (PhD)
Research areas: game studies, qualitative research methods, new media, popular culture.
BA, Communications, Lyndon State College, Vermont MA, Communications, University of Washington PhD, Mass Communications, University of Iowa
My main focus is game studies, with particular interests in players and the culture of gameplay. I’m currently working several projects, including an examination of live streamers on sites like Twitch who stream to small audiences; and a study of how socio-economic class impacts games, game players, and the game industry
Fall: COMS 642/893//INDI 620/820 Games and/as Research Research Winter: COMS 835 Doctoral ProSeminar
Streaming by the rest of us: Livestreaming videogames on Twitch (2025)
Mia Consalvo, Marc Lajeunesse & Andrei Zanescu, MIT Press, Cambridge, MA
Real Games: What’s Legitimate and What’sNot in Contemporary Videogames (2019)
Mia Consalvo& Christopher A. Paul, MIT Press, Cambridge, MA
Michael Iantorno, Courtney Blamey, Lyne Dwyer & Mia Consalvo, Nordicom Review, Vol. 42, N. 3: 88-110, 2021.
Andrew Phelps, Christopher Egert & Mia Consalvo, International Journal of Designs for Learning, 12(1), 16-33, 2021.
Mia Consalvo and Dan Staines, Games and Culture, Online First. DOI: 10.1177/1555412020973823, 2020
Mia Consalvo and Andrew Phelps, American Journal of Play, Vol. 12, No. 3, pp. 338-362, 2020.
Video Game Engagement onSocial Media in the Middle East
AhmedAl-Rawi and Mia Consalvo, Video Games andthe Global South (2019) edited by Phillip Penix-Tadse, Carnegie MellonUniversity: ETC Press
Why We NeedFeminist Game Studies
The Handbook of Contemporary Feminism (forthcoming) edited by Andrea Press andTasha Oren, Routledge
ClashRoyale and Gaming Capital
How to Play Video Games (2019) edited by Nina Huntemann and MattPayne, NYU Press
Kaceytronand Transgressive Play on Twitch.tv
Transgressions in Games andPlay (2018) edited by KristineJørgensen and Faltin Karlsen, MIT Press
TandemPlay: Theorizing Sociality in Single-Player Gameplay
Mia Consalvo, Jason Begy, Sarah Ganzon &Rainforest Scully-Blaker, Video Games: AMedium That Demands Attention (2018) edited by Nicholas Bowman, Routledge
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