Jason Edward Lewis, B.Sc., B.A., M.Phil.
Professor of Computation Arts, Design and Computation Arts
University Research Chair in Computational Media and the Indigenous Future Imaginary
Research Director, Obx Labs
Director, Initiative for Indigenous Futures
Co-director, Aboriginal Territories in Cyberspace
Co-director, Skins Workshops on Aboriginal Storytelling and Digital Media
Jason Edward Lewis is Full Professor of Design and Computation Arts. He is a digital media artist, poet and software designer. He founded Obx Laboratory for Experimental Media, where he directs research/ creation projects using virtual environments to assist Aboriginal communities in preserving, interpreting and communicating cultural histories, devising new means of creating and reading digital texts, developing systems for creative use of mobile technology. He is the director of the Initiative for Indigenous Futures, a seven-year SSHRC-funded Partnership focused on how Indigenous communities imaging themselves seven generations hence. Lewis co-founded and co-directs the Aboriginal Territories in Cyberspace research network that is investigating how Aboriginal people can participate in the shaping of our digital media future, and co-directs workshop combining traditional stories and game design at the Kahnawake First Nations' high school. He is deeply committed to developing intriguing new forms of expression by working on conceptual, creative and technical levels simultaneously. Lewis' creative work has been featured at the Ars Electronica Center, ISEA, SIGGRAPH, Urban Screens and Mobilefest, among other venues, his writing about new media has been presented at conferences, festivals and exhibitions on four continents and his work with Aboriginal Territories in Cyberspace has won multiple awards.
He received his MPhil from the Royal College of Art for Dynamic Poetry: Introductory Remarks to a New Medium.
MPhil Design (Royal College of Art), B.S. Symbolic Systems (Stanford), B.A. German Studies (Stanford)
Areas of expertise
Digital text, electronic literature, computational typography, Aboriginal new media, critical history of digital media