Join us for two sessions on using and creating VR content. Our aim to to help you make VR content quickly and easily!
Session 1: Introduction to different VR systems with a focus on mobile based VR (such as google Cardboard). We will look at a variety of VR content types. From there, we will look at the easiest way to build a VR experience and go right to work. Build your own environment, load models and work with 360 photography. No programming experience required.
Cardboard VR headsets will be provided (free) to those who enrol. This workshop is for Concordia students (graduate and undergraduate).
This workshops requires a smartphone. Headsets will be available for pickup from the library building the week before the workshop. If you have questions, or cannot pickup a headset, please reach out to Jasia Stuart to discuss at firstname.lastname@example.org.
Speakers: Jasia Stuart, Coordinator - Digital Technologies, Concordia University Library; Sean Cooney, Technician - Webster Library Technology Sandbox