Writers Read presents the last in the 2022-23 Writing Life Series: Creating Content for Video Games. Join us for a panel discussion with industry professionals who will discuss all aspects of designing, writing for, and producing video games.
How can you participate? Join us in person or online by registering for the Zoom Meeting or watching live on YouTube.
Maize Longboat is Mohawk with family at Six Nations of the Grand River and was raised on the unceded territory of the Squamish Nation near Vancouver, BC. He is a Senior Partner Relations Manager with Unity Technologies and served as Skins Workshops Associate Director with Aboriginal Territories in Cyberspace (AbTeC) and the Initiative for Indigenous Futures (IIF) from 2019 to 2021. He holds an MA in Media Studies from Concordia University. His Master’s research examined Indigenous videogame development through the production of his own game Terra Nova, an award-winning cooperative platformer with an interactive narrative.
Jill Murray is a narrative and game director for indie and AAA video games, best known for her work on Shadow of the Tomb Raider, The Big Con, a fewAssassins Creeds, visual novels, underwater, fighty, sporty games and several seasons of Unnanounced Project at NDA Studio. In past lives, she studied Theatre production, was a web developer, and published two YA novels about breakdancing teenagers. She's taught game design, and game writing, and even tried being a personal trainer for a while. It was ok but it wasn't games. Her company is Discoglobe Interactive.