Skip to main content

Video games for social change

Posted on July 4, 2013

The Globe and Mail features an article about Critical Hit, a summer program, that gives students the opportunity to create videogames that can affect social change. The article quotes sociology professor Bart Simon who is the co-founder of the Centre for Technoculture, Art and Games (TAG). The article is reprised in Maclean’s, The Montreal Gazette, The Ottawa Citizen, The Calgary Herald, The Province, Edmonton Journal, The Vancouver Sun, The Times Colonist, City News Toronto, Toronto City and Press, Prince Albert Daily Herald, News 1130, 660 News, AM1150, Newstalk 1290, Truro Daily News, Cape Breton Post, The PEI Guardian, Coast Reporter, The Winnipeg Free Press, The Prince George Citizen, The Telegram, Dawson Creek Daily News, Journal Pioneer, Halifax News Net, The News,The Windsor Star, CJAD 800, Westman Journal, Team 1260, The Western Star, Yahoo! Canada News, The StarPhoenix, Leader-Post, Brandon Sun, Penticton Herald, 570 News, 680 News, 101.1 The Farm, Newstalk 610, Newstalk 650, Newstalk 980, Sootoday, The Daily Courier, The Pacific Free Press, Global News Canada, Metro, The Chronicle Journal. 

 Critical Hit nurtures experimental games such as Associate Professor Lynn Hughes’s Propinquity, which focuses on the body rather than the screen. | Photo by Unai Miquelajáuregui

Critical Hit nurtures experimental games such as Associate Professor Lynn Hughes’s Propinquity, which focuses on the body rather than the screen. | Photo by Unai Miquelajáuregui

A French version of the article also appeared in La Presse, 98.5 FM, MSN Technologie, Le Huffington Post Québec, L’Express and Le Journal Métro.

Also on the topic of TAG’s Critical Hit program, Lynn Hughes, professor in the Department of Studio Arts and co-founder of TAG, appeared on Radio-Canada’s La sphère with Matthieu Dugal. She also appeared on Radio-Canada International with Adrien Lachance and CIBL's Animer Montréal.