PROJECTS
Our projects go beyond conventional educational philosophies and methods to find new connections between teaching and learning.
Explore what we do
We’ve worked on projects with Artificial Intelligence (AI) as a tutor and Virtual Reality (VR) as a teacher training tool. We’ve shown how to use Minecraft as a classroom and helped to develop a card game for an accounting class. We’ve taken part in mentorship initiatives for students designing new learning spaces in the University, amongst other endeavours.
And we’re just getting started…
LITL was instrumental in the development and roll-out of a card game that demonstrates the concept of transfer price negotiation — right down to the CEO’s veto card. The lab guided the innovation process from beginning to end, connecting the development team across faculties, providing game design expertise and ensuring the seamless launch of the game in the classroom. LITL is truly an inspiring space and will leave a transformative mark on the university’s teaching and learning.