Natalie Phillips, PhD
Overview: My general area of research is cognitive aging and adult human neuropsychology, with an emphasis on integrating behavioural and electrophysiological (event-related brain potentials, ERP) measures of brain function in aging and neurological populations. Current research areas include: 1) identifying patients with mild cognitive impairment (who are at risk for developing Alzheimer's disease) by studying neuropsychological, electrophysiological, and anatomical measures of language and executive function; 2) studying interactions between working memory and language function; 3) audio-visual speech perception in younger and older adults and patients with dementia; and 4) bilingual language processing. (Funding by NSERC, CIHR, Alzheimer Society of Canada).
PhD, U. Of California, San Diego
Simon's research is focused on the areas of science and technology studies, critical post-humanism and everyday technocultures with specific interests in digital culture, games and virtual worlds, and simulation, surveillance and social control.
In 2004, Simon launched the Montreal GameCODE project, a Concordia-based research initiative to examine the cultural impact of digital games. In 2009 he became the director of a new broader cross-faculty research initiative in Technoculture, Art and Games (TAG).
His recent publications include ‘Geek Chic: Machine Aesthetics, Digital Gaming, and the Cultural Politics of the Case Mod’, ‘Never Playing Alone: The Social Contextures of Digital Gaming’ and ‘Beyond Cyberspatial Flaneurie: On the Analytic Potential of Living with Digital Games’.