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http://www.concordia.ca/content/shared/en/news/main/stories/2016/02/17/indie-gaming-at-concordia-arcade-11.html

Stomp It Up? Elbow Room? Criquette? It’s your turn to play

Get off that Xbox — and get into indie gaming at Concordia's Arcade 11. It's a fail-safe March Break solution...
February 17, 2016
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By Christian Durand


From helping a friend defuse a bomb while wearing a virtual reality head-mounted display to stomping stuff on a dance mat as fast as you can, Arcade 11 is a veritable cornucopia of experimental gaming fun.

Back for its third year as part of the Montréal joue festival, Arcade 11 is once again exploring the frontiers of game design.

The event takes place on the 11th floor of the Engineering, Computer Science and Visual Arts Integrated Complex (EV) between 11 a.m. and 5 p.m. from March 2 to 4.

Brought to you by Technoculture, Art and Games (TAG), Arcade 11 is a great opportunity to meet game developers and scholars while playing strange and exciting games from around the world.

As well as Push Me Pull You (developed by House House and featured in the video above), here are a few of the many awesome games that you’ll be able to play at Arcade 11...
 

Keep Talking and Nobody Explodes

Developed by Steel Crate Games



Elbow Room

Developed by Deep Dark Hole


Stomp It Up

Developed by Sos Sosowski



Arcade 11 takes place from March 2 to 4, 2016, between 11 a.m. and 5 p.m. on the 11th floor of the Engineering, Computer Science and Visual Arts Integrated Complex (EV) (1515 Ste-Catherine St. W.), Sir George Williams Campus. The event is free and open to the public.

Check out more information about the event

 



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