Through conversations, the group co-constructs resources that will both help teachers build the skills they need to integrate maker education in their classes, and create interdisciplinary projects that target real-world complex problems that motivate, engage and empower students.

Topics include:

  • robotics;
  • computational thinking;
  • 3D printing;
  • electronic embroidery;
  • embedded wearables;
  • decals; and
  • biohacking.

The group reflects on the notion of commons, open-source resources, communities of practice and the ethos of resourcefulness that is present in the DIY movement and maker sub-cultures.

For more information see: www.educationmakers.ca.

Outcomes

The outcome of this challenge was the design of an event to bring together students and teachers across various makerspaces in order to build maker fundamental skills and interest as a broader community. The final prototypes were presented at the 4TH SPACE.

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