Through conversations, the group co-constructs resources that will both help teachers build the skills they need to integrate maker education in their classes, and create interdisciplinary projects that target real-world complex problems that motivate, engage and empower students.

Topics include:

  • robotics;
  • computational thinking;
  • 3D printing;
  • electronic embroidery;
  • embedded wearables;
  • decals; and
  • biohacking.

The group reflects on the notion of commons, open-source resources, communities of practice and the ethos of resourcefulness that is present in the DIY movement and maker sub-cultures.

For more information see:


The outcome of this challenge was the design of an event to bring together students and teachers across various makerspaces in order to build maker fundamental skills and interest as a broader community. The final prototypes were presented at the 4TH SPACE.

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