Why study Game Design?
Game design and development has become an area of huge relevance to many aspects of contemporary uses of technology. From the creation of large scale AAA productions at companies such as Ubisoft, to the sphere of independent videogames, to the development of serious and educational games aimed at teaching and helping people, game design is a skill that will take students into creative and exciting professions with a wide range of prospects.
The Game Design minor in the Department of Computation Arts gives students the chance to engage deeply with the practice and theory of game design, with a focus on the active creation of videogames. Relevant courses within the Computation Arts curriculum include multiple classes specifically focused on questions of game design and development, 3D modeling, audio, and programming. Game Design minor students are able to collect together a set of courses of their own design to prioritise the form of game creation they are most interested in and that will give them the best chance to succeed in their planned future after completing their degree. With both group and individual work, students experience both the larger-scale production possible in a team, as well as the focused creative decision-making of a solo project.
Montreal is well known as a hub of videogame development, from major AAA studios to smaller independent studios to individuals, game creation is in the air. Concordia University reflects this exciting context with opportunities for students to excel in game making in the university setting as well. The Center for Technoculture, Art and Games (TAG) is on the 11th floor of the EV building, for example, is an internationally known game research lab and Concordia is home to faculty globally recognised both for scholarship around games and for game creation itself.
Why study Game Design? It's exciting, relevant, and Concordia University is the place to do it.