This event is especially geared towards students in Computer Science, Software Engineering, Computer Engineering, 3D Graphics and Game Development interested in careers in animation and gaming technologies.
'Mocap, Staircases and Robots for Fun and Science:'
Animation quality and responsiveness is paramount to the success of immersive videogames such as Assassin's Creed and For Honor.
In this presentation, we will show examples of animation technologies that were developed during the last decade at Ubisoft. We will also discuss the future challenges of Character Motion Synthesis, at the bleeding edge of science and entertainment.
Ubisoft’s mission is to enrich players’ lives by creating original and memorable gaming experiences. The group is a worldwide producer, publisher and distributor of interactive entertainment products, and has known considerable growth with a strong and diversified lineup of products and partnerships. Ubisoft has teams in 29 countries and distributes games around the globe. Founded in 1997, Ubisoft Montréal is the biggest game development studio in the world and the group’s most important in terms of workforce. Ubisoft Montréal is a leader in the local industry, having shipped over 90 games from internationally-renowned franchises such as Assassin’s Creed, Far Cry, and Watch_Dogs