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Workshops & seminars

VR Bootcamp Part 2


Date & time
Monday, February 6, 2023
2 p.m. – 4 p.m.
Speaker(s)

Sean Cooney

Cost

This event is free

Where

J.W. McConnell Building
1400 De Maisonneuve W.
Room LB-205

Wheel chair accessible

Yes

This workshop is open to all. Graduate students: please register through GradProSkills. Everyone else can register on this page.

Speakers: Sean Cooney, Technician - Webster Library Technology Sandbox; Francisco Berrizbeitia - Developer, Concordia Library

Join us for two sessions on using and creating VR content. Our aim to to help you make VR content quickly and easily!

Session 1 - January 30 (2-4 pm): Introduction to different VR systems with a focus on mobile-based VR (such as Google Cardboard). We will look at a variety of VR content types. From there, we will look at the easiest way to build a VR experience and go right to work. Build your own environment, load models and work with 360 photography. No programming experience required.

Session 2 - February 6 (2-4 pm) : Follow-up session to answer further questions and help you troubleshoot problems you may have run into and share your creation with the group. Will will also cover some more advanced topics.

Cardboard VR headsets will be provided (free) at the workshop to those who register. This workshop is for Concordia students (graduate and undergraduate). This workshops requires a smartphone. If you have questions please reach out to me to discuss at technology.sandbox@concordia.ca.


Image: Screenshot from aframe.io

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