Concordia University

http://www.concordia.ca/content/concordia/en/sgs/summer-institute/2015/institute-leaders.html

Institute Leaders

Nadia F. Bhuiyan

Dr. Nadia Bhuiyan is a Professor in the Department of Mechanical and Industrial Engineering at Concordia University (Montreal, Canada). She is also the Associate Director of the Concordia Institute of Aerospace and Design Innovation. Dr. Bhuiyan received her Bachelor’s Degree in Industrial Engineering at Concordia University, a Master of Applied Science and a PhD, both at McGill University in Mechanical Engineering. She was an Assistant Professor at the Queen’s School of Business and a lecturer at McGill University in Management Science. Dr. Bhuiyan’s research focuses on product development processes and lean, dealing with the design, development, production, and distribution of goods and services, with a focus on emerging tools and techniques for integrating design and manufacturing to improve process performance. Her current research involves the application of lean manufacturing principles to aerospace and healthcare. She is the Faculty Advisor for Space Concordia, a student society at Concordia University.

Nadia F. Bhuiyan

James Kass

James Kass

Dr. James Kass completed his first university degree (BSc, Math & Physics) at Sir George Williams University – now Concordia University – in 1968. He then completed his MS and PhD (Physics) at the Universities of Michigan (USA) and Leeds (England).
After a brief period at the Max-Plank-Institute, Mainz (Nuclear Physics), he joined the Neurophysiological Institute, University of Mainz, where he undertook research in the domain of sensory perception in orbital weightlessness, also coordinating the European Vestibular experiments on two Spacelab missions.
He later joined the aerospace industry in Germany, where he worked on the ISS, MIR, and long-duration isolation. In 2000 he moved to ESA’s European Space Research & Technology Centre (NL) where he primarily worked in Human Spaceflight, as well as Telemedicine, Telecommunications & Integrated Applications, and Knowledge Management. He also served as expert for the EC in diverse fields, such as Telemedicine, Data Privacy and Conflict Resolution.
He has lectured at the International Space University, Concordia University, and University College London (UCL Centre for Space Medicine). Since 2010 he has been running his own consultancy.

Raye Kass

Dr. Raye Kass is a Professor of Applied Human Sciences at Concordia University (Montreal QC). Specializing in leadership and small group behaviour, she is the author of Theories of Small Group Development and co-author of three other books.
Dr. Kass has led over 1000 workshops in leadership training, communication and problem-solving skills, staff development, team building and conflict management with various universities, research centres, schools, hospitals, penitentiaries, government departments and organizations in Canada, USA, Europe and Asia.
Dr. Kass has been highlighted frequently by both national and international press agencies for both her space sciences and group theory research. Dr Kass was Principal Investigator on two space simulation missions: the 1994 CAPSULS Mission held in Canada and the 240 day space simulation SFINCSS Mission held in Russia in 1999 – 2000. Her ground -based research project with the NASA Ames Research Centre examined the effectiveness of various training approaches to counteract team dysfunction among multicultural and gender-mixed teams.

Raye Kass

Jonathan Lessard

Jonathan Lessard

Jonathan Lessard is assistant professor of game design and virtual worlds in the Design and Computation Arts department of Concordia University. He left the mainstream game industry in 2001 to found his own studio, Absurdus, at which he played the roles of game designer, 3D artist, programmer and writer. He completed an MA in History and a PHd in Cinema Studies at Université de Montréal while teaching game design, game studies and 3d modelling courses in various institutions. One of his main research areas is the history of games in general and of adventure games in particular. He is also leading a funded research-creation project on natural-language conversations with fiction characters in computer games (LabLabLab). He is an active member of the game studies community, having published and presented in major venues such as the Foundations of Digital Game conference and the Games and Culture journal.


Krzysztof (Chris) Skonieczny

Dr. Krzysztof (Chris) Skonieczny is an assistant professor in the faculty of electrical and computer engineering. He completed a PhD in Carnegie Mellon University - Robotics Institute, and both an MASc and BASc in the University of Toronto.

HiS research interestes include: Space robotics, Planetary rovers, robot mobility, Vehicle-terrain interactions, Advanced 3D printing techniques, Robotic excavation & construction, Reduced gravity experimentation, Computer vision for robotics applications.

Krzysztof (Chris) Skonieczny

Svetlana Spitsina

Svetlana Spitsina

Experienced in advanced multidisciplinary researches: development of nanomaterials with novel physical properties and their characterization (Field Emission Scanning Electron Microscopy, Energy Dispersive X-ray Spectroscopy, photoelectrochemical cell measurements), development of nano/micro devices or miniaturized engineering applications based novel nanostructures; design and fabrication of carbon/epoxy composite packages of different mechanical properties for optical strain sensors and mechanical evaluation of packaged optical sensors on detection of strain on composites and aluminum structures; development of the optical sensor networks; micro fabrications and testing of bipolar junction transistors and metal-oxide-semiconductor field effect transistors, test engineering.


Alicia Fortier

Alicia Fortier graduated from the Computation Arts program in Fall 2014. Her interest in non-traditional interfaces and communal experiences lead her to a focus on game design during her degree. Alicia worked as a research assistant for Obx Labs and was a programming and game design instructor for the SKINS 4.0 workshop. She was the leader and game designer for Concordia's team competing in the Ubisoft Academia Game Lab competition where their game "Morphlers" was awarded Best Art Direction. Upon graduation from Concordia she was awarded the Computation Arts Prize for the most promising graduating student in the program. She now works at Ubisoft Montreal as a game designer.

Svetlana Spitsina

Concordia Institute of Aerospace Design and Innovation (CIADI)
The Concordia Institute of Aerospace Design and Innovation (CIADI) promotes awareness and provide leading edge know-how among engineering students engaged in aerospace design and innovation.
Visit the CIADI website
CIADI
CIADI
Concordia Institute of Aerospace Design and Innovation (CIADI)
The Concordia Institute of Aerospace Design and Innovation (CIADI) promotes awareness and provide leading edge know-how among engineering students engaged in aerospace design and innovation.
Department of Applied Human Sciences
AHSC at Concordia offers a range of challenging and innovative programs in human relations, leisure sciences, therapeutic recreation, community service, family life education, human systems intervention, and youth work.
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Technoculture, Art and Games (TAG) Research Centre
Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/creation in game studies and design, digital culture and interactive art based at Concordia University in Montréal.
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