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Community events

Normalizing cyberviolence in video games: Why is it ok?

A free, bilingual public conversation organized by University of the Streets Café.


Date & time
Monday, October 27, 2014
7 p.m. – 9 p.m.
Speaker(s)

Sofia Guerrieri with Renee Jackson

Cost

Free

Where

Atwater Library and Computer Centre
1200 Atwater Ave.

Video games are the fastest growing form of mass media today.  Traditionally seen as a male pastime, increasing numbers of women and girls are identifying as passionate gamers. At the same time, the cyberviolence directed at these women and girls in video game spaces seems increasingly virulent. This public conversation aims to explore how cyberviolence is enacted in online gamer communities: How is cyberviolence defined? Is there something unique about the online abuse directed at women as compared to the harassment directed at other communities? Do violent and misogynist behaviours in cyberspace risk making such attitudes seem normal in real life? How do we design strategies to prevent and eliminate cyberviolence while also respecting the agency of female gamers and their right to explore and express their sexualities and identities, both on and offline?

Guest:

Sofia Guerrieri is a graduate from Concordia University, where she obtained a BA in Women’s Studies and Religion. She used to work as video game tester, and currently works as Project Coordinator on a Status of Women Canada funded project at the Atwater Library and Computer Centre, where she also teaches computer courses and collaborates with the Digital Literacy Project as Gender Equity Specialist.

Moderator:

Renee Jackson has 15 years of experience in the field of Education, and is a PhD Candidate in Education at Concordia University.  Her current area of research concerns video games for social change, and video games and gender. Renee has recently received an award in the name of Senator Nancy Ruth for work related to women and girls.


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