Seminar by Dr. Brian A. Barsky (University of California, Berkeley)
Speaker: Dr. Brian A. Barsky
University of California, Berkeley
Title: Rendering Depth of Field
Date: Monday September 25, 2017
Time: 10:00am -12:00pm
Room: EV Black Box (EV OS3-845)
Depth of field refers to the swath that is imaged in sharp focus through an optics system, such as a camera lens. Control over depth of field is an important artistic tool, which can be used, for example, to emphasize the subject of a photograph. Computer generated images by default render the entire scene in perfect focus. Both camera optics and the human visual system have limited depth of field, due to the finite aperture or pupil of the optical system. For more realistic computer graphics as well as to enable artistic control over what is and what is not in focus, it is desirable to add depth of field blurring. Depth of field is usually measured relative to a plane-of-sharp focus which is perpendicular to the view direction. More generally, depth of field relative to a skewed plane-of sharp focus will be discussed. This will be further generalized
to enable the specification of the distribution of blur throughout a scene in a more flexible manner. Such generalized depth of field provides a novel tool to emphasize an area of interest within a 3D scene, to pick objects out of a crowd, and to render a busy, complex picture more understandable by focusing only on relevant details that may be scattered throughout the scene.
Brian A. Barsky is Professor of Computer Science and Vision Science, and Affiliate Professor of Optometry, at the University of California at Berkeley, USA. He is also a member of the Joint Graduate Group in Bioengineering, an interdisciplinary and inter-campus program, between UC Berkeley and UC San Francisco, and a Fellow of the American Academy of Optometry (F.A.A.O.). Professor Barsky has co-authored technical articles in the broad areas of computer aided geometric design and modeling, interactive three-dimensional computer graphics, visualization in scientific computing, computer aided cornea modeling and visualization, medical imaging, and virtual environments for surgical simulation. He is also a co-author of the book An Introduction to Splines for Use in Computer Graphics and Geometric Modeling, co-editor of the book Making Them Move: Mechanics, Control, and Animation of Articulated Figures, and author of the book Computer Graphics and Geometric Modeling Using Beta-splines. Professor Barsky also held visiting positions in numerous universities of European and Asian countries. He is also a speaker at many international meetings, an editor for technical journal and book series in computer graphics and geometric modelling, and a recipient of an IBM Faculty Development Award and a National Science Foundation Presidential Young Investigator Award. Further information about Professor Barsky can be found at http://www.cs.berkeley.edu/~barsky/biog.html.
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